officialnotice: (welcome.)
the pines mods. ([personal profile] officialnotice) wrote in [community profile] pineslog2017-05-31 09:13 pm
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(june intro) WELCOME TO WAYWARD PINES!

INTRODUCTION LOG


JUNE 1ST - 3RD
AFTER THE ACCIDENT
There was an accident. The details are hazy and obscure, but it's still the first thing you remember. Maybe a car wreck — metal and broken glass everywhere, and the sirens and the screaming. Maybe your bike hit a rock and you careened uncontrollably off a mountain path. Maybe something less mundane, even impossible seems to have happened to you. You can't quite make out the details, not who was at fault or why. Try as you might, the chaos is all you can truly remember.

It's also the last thing you remember from before waking up.

When you open your eyes, the accident is gone, replaced with white sterility. Perhaps somewhat alarming at first, until you blink at your surroundings and realize that you're in a hospital bed. You try to move but are sluggish, covered in a scattering of minor injuries you only vaguely remember receiving, not to mention the possibility of the partially healed remnants of other, seemingly older wounds.

It's a shame you won't be able to tell the difference between the two. Your memories are an indiscernible fog where they're not absent altogether, only a few standing out in your mind with any kind of certainty.

If the room happens to be empty when you wake, it's not for long. Nurses bustle in, taking your vitals and asking your name and anything else you might remember. Don't worry, they tell you. You'll make a full recovery here. Much of what you say (especially anything unusual, anything about monsters or magic or outlandish technology) will earn placating speculation of head trauma from the accident. You'll be told to stay put, not to push yourself, and to wait for the doctor to clear you before you leave.

Then you'll be left alone. Or maybe you'll find yourself visited by loved ones: family, or friends. You've lived here much or all of your life, so of course you have those things. Of course they already remember you being here, and may remember visiting you in the hospital while you were still unconscious.

Either way, the hospital's population is quadruple the usual, and you get the impression the nurses are working themselves ragged just running damage control. You might hear talk around the hospital of other small population spikes over the past few days, though many patients appeared to be well enough to be released the same day, and the same might be said of you. Or at least the staff doesn't seem to be too concerned. You can even leave your room without much fuss, any doctor or nurse that might try to intercept you getting called away almost immediately to deal with something even more pressing.

Of course, it's not so unusual to settle in until you're discharged, either. You may choose to wait for loved ones to come pick you up, even speak to your fellow patients, whether roommates or others wandering the halls. The more enterprising and suspicious might even consider it an opportunity to poke around for a few basic answers.


JUNE 1ST - 4TH
GETTING USED TO HOME AGAIN
However you get there, outside the birds sing a joyful song, and though the air is just a bit crisp, the sky's as sunny as you've ever seen it. It's bright enough to make you squint for a moment before you feast your eyes on the quaint little mountain town of Wayward Pines, though that might just be some sort of side effect from your accident. Trees line the street at regular intervals, carefully manicured and slightly waterlogged from the recent flood. Cars cruise by at a safe and respectable speed. Fellow pedestrians spare you glances, some wary, others concerned or just friendly. It probably depends on how clothed you were when you left the hospital.

This isn't even the picturesque city center, though a colorful nearby sign reads "Main Street" with an arrow pointing due south, followed in smaller font by a list of businesses you don't recognize (could be a good direction to head in, though — maybe it'll jog your memory), and one that you might: Wayward Pines Sheriff's Department. You've likely caught wind by now that any clothing or other items you had on you at the time of your accident are being held by the Sheriff until you're well enough to claim them. Not to mention the keys to your home, kept locked and safe at the station for you. That should probably be your next stop, though if anything's missing in what they hand over you'd be the last to know.

It's time to get home, to recover from your ordeal and try to sort through your memories. Do you remember this house, the pictures of family on the walls and how to navigate to the bathroom in the middle of the night? Maybe it's easier with loved ones living with you, helping you get settled, or maybe you're on your own. Either way, over the next few days it's a good idea to try to remember your routines, to get out and finally visit Main Street if you haven't already. Maybe you even remembered that you work in one of the more familiar sounding shops, or elsewhere in town. Makes sense they'd give you some time off to recover and get reacclimated to your life here, but eventually you should probably get back to work. You haven't seen your co-workers in a few days, and besides, you have to be able to put bread on the table.


JUNE 5TH
GLUG GLUG'S GRAND OPENING!

Town hall is listening, and town hall has heard you loud and clear (their surveillance equipment is of the highest quality, after all). While there appears to have been some... clerical issues and red tape concerning the highest voted name, when the fifth rolls around the newly completed and lovingly anointed Glug Glug's opens its doors to the public for the official grand opening!

For an old diner, this place has undergone an amazing transformation, with a ground, second, and basement floor all open to the public and offering a wide variety of entertainment options within:

The ground floor features a long bar along one wall where one can order coffee, tea, soda, hot chocolate, whatever your little caffeinated heart desires, as well as alcoholic drinks 10% or under — provided you can show some form of ID, of course. Linda, perched at the bar with a mimosa in hand, will tell anyone who listens that she voted for Pubby McPubface, but honestly, who's listening to Linda, anyway? Pastries and small appetizers are also available at half price for the special event, and card and board games make inviting and colorful centerpieces on the tables scattered around the room (there are classics like Monopoly and the rousing game of Jenga in the corner, amongst less common fare you may not have played before, like Cards Against Humanity and Settlers of Catan).

A lounge on the second floor overlooks the ground floor and features plush couches and chairs, ambient lighting and a pleasant, relaxing atmosphere to contrast with the low buzz of activity below. A small balcony out back provides a peaceful, quiet view of some of the very pines after which our town was named.

The basement is where anyone interested will find music, dance, billiards and booze. A small stage on one end features regular local live performances, with a vast stretch of the room devoted to a dance floor and just a few private booths set into the wall around the edges. The bar down here serves the harder stuff to those that can prove they're old enough to be handling it, and one corner of the room is devoted to a billiards table and two large pinball machines.

Technically the basement level is open to all ages, but getting down there requires showing your ID and getting your hand stamped, and anyone under 16 is highly encouraged to be accompanied by an adult. And, of course, anyone caught sneaking drinks to minors will be summarily kicked out, as well as reported to Sheriff Griffith for a good talking to about, you know, civic duty and such. It's honestly not worth it, you know how he goes on.

Today is supposed to be a party after all, let's not spoil it just yet.


MOD NOTES

Welcome to our fifth mingle log for newbies and oldbies alike!

This log is meant to cover characters' first five days in Wayward Pines. Characters for this round will appear staggered in the hospital between the 1st and the 3rd, and a CR building event will occur on the 5th, after everyone has had a suitable amount of time to get settled in town. For the most part, only the five memories detailed in your character's application are remembered throughout the duration of this log, although their false Wayward Pines memories may also begin to surface (in those who've opted to utilize this mechanic) as the week wears on. These memories, as noted in the FAQ, feel very real and are accompanied by as much emotion or sentiment as a real memory would be.

PLEASE INCLUDE IN SUBJECT LINE: Character Name, date, location, and Open or Closed, to help keep things organized and make your character easy to find.

If you have any questions regarding this intro log, feel free to ask them on the FAQ or the relevant plurk.
allfornothing: (Default)

[personal profile] allfornothing 2017-06-23 04:10 pm (UTC)(link)
... hey. Don't worry too much about it. It'll come to you and it doesn't have to be pushed the hard way.

Nyx and I will be there when you get around to remembering and we can talk. How does that sound?
alizes: (Hey guys it's me!)

[personal profile] alizes 2017-06-24 09:48 pm (UTC)(link)
[Iris pulls some hair behind her ear. Her smile is tense, just like her entire body is under tension at all the emotions she’s gone through in a short span and everything she knows is yet to come (she still has to find her house, and her father! And figure out what happened to him). But having someone being nice to her like this definitely helps.]

I… nice. It definitely sounds nice and I- I will, I promise. It just makes me so nervous and frustrated to not quite remember, it feels like a huge weakness. But there’s nothing I can do about it, right? Just…

[A deep breath.] ...Keep on doing my best to remember.
allfornothing: (Default)

[personal profile] allfornothing 2017-06-25 03:14 pm (UTC)(link)
[ Crowe hesitates for a long moment, eyes darting down the hallway, then returning to the girl in front of her. She is more aware of Iris Amicitia from back home than knowing her, but here? Here she has a thousand memories of Iris, and she knows her 'cousin' is far too stubborn to let it go. Even when she knows it's a better idea. The only way to ease it, as far as Crowe knows, is to distract her. ]

All right, all right. Did they tell you when they're letting you go? I need to go check on somebody, but I can come back right after and help out, if they're done with you already. Like, get you to the Sheriff's to get your stuff, that kind of thing.

Better than sitting around and getting more of a headache, right? Unless you want to stick around and wait for your brother, in which case I can just hang out for a bit.
alizes: (that while I was away)

[personal profile] alizes 2017-06-28 06:42 pm (UTC)(link)
They said I could probably leave in a few hours unless there’s any complications.

[Iris is aware by now that those complications can mean plenty of different things, and not all of them medical. They didn’t threaten her in the slightest, but she still somehow got the feeling that they would only be nice to her if she kept on doing what they asked her to. So, until she figures out what’s going on, she’s going to play by the rules.]

I don’t think I live with Gladio, they said they’d call my father instead. [She bites her lower lip.] I… would appreciate the company but if you’re here for someone else they probably need help, as well?
allfornothing: (But)

[personal profile] allfornothing 2017-07-02 09:03 pm (UTC)(link)
[ Crowe hesitates a moment, then straightens, just a little. ]

She's not come to, yet. They'll let me know if there's any change. [ Unadded: 'blah dee blah.' Iris probably doesn't need to see an adult cracking around the edges. ]

Your dad's... [ In her mind's eye, she sees both men. The tug is towards the younger-looking one, with an additional thought of uncle, and that is just preposterous. Instead, she gives a lopsided smile. ] I think he's gonna be irritated he hightailed out of here before picking you up.
alizes: (So how can I say)

[personal profile] alizes 2017-07-04 01:42 pm (UTC)(link)
[Iris giggles, some of her nervousness seeping into her voice anyway. Her shoulders slump in relief- she wouldn’t have kept Crowe away from… whoever she came here for, she honestly can’t remember a thing yet. But she’ll also admit that having her stay with her a little longer will definitely help with her nerves.]

Probably, yeah. But if he’s remembering as little as I do I can hardly blame him, I don’t even remember his name.

Do you want us to look for something to drink or eat…?
allfornothing: (Question)

[personal profile] allfornothing 2017-07-19 02:06 pm (UTC)(link)
[ That giggle sounds wrong. Not that Crowe is an expert on giggles, all things considered, but it still sounds wrong. But the rest of the reaction says stay, not leave me alone, and - cousins or not, that's definitely not a hint she'll pretend not to have seen.

A beat, and then she blinks, squinting a little.
]

... don't tell me they haven't fed you in here, either.

[ She ponders just. Ordering a few huge pizzas and having them delivered at the beginning of the month to the hospital, anymore. ]

That's almost a joke. Yeah, we can go grab a bite.

[ Easier to think of than Iris, not remembering her father's name. Not remembering the Captain of the Crownsguard, the King's Counselor, the Shield who's dedicated so many faithful years to the country and the King he believes in. (Easier to think of than knowing that Iris will remember another name, probably first. And - she has nothing against Roman, she doesn't think, and she likes him as her uncle, in the way this place makes happen, but he's not Clarus Amicitia.) ]