JUNE 1ST - 3RD | AFTER THE ACCIDENT |
There was an accident. The details are hazy and obscure, but it's still the first thing you remember. Maybe a car wreck — metal and broken glass everywhere, and the sirens and the
screaming. Maybe your bike hit a rock and you careened uncontrollably off a mountain path. Maybe something less mundane, even impossible seems to have happened to you. You can't quite make out the details, not who was at fault or why. Try as you might, the chaos is all you can truly remember.
It's also the
last thing you remember from before waking up.
When you open your eyes, the accident is gone, replaced with white sterility. Perhaps somewhat alarming at first, until you blink at your surroundings and realize that you're in a hospital bed. You try to move but are sluggish, covered in a scattering of minor injuries you only vaguely remember receiving, not to mention the possibility of the partially healed remnants of other, seemingly older wounds.
It's a shame you won't be able to tell the difference between the two. Your memories are an indiscernible fog where they're not absent altogether, only a few standing out in your mind with any kind of certainty.
If the room happens to be empty when you wake, it's not for long. Nurses bustle in, taking your vitals and asking your name and anything else you might remember. Don't worry, they tell you. You'll make a full recovery here. Much of what you say (especially anything unusual, anything about monsters or magic or outlandish technology) will earn placating speculation of head trauma from the accident. You'll be told to stay put, not to push yourself, and to wait for the doctor to clear you before you leave.
Then you'll be left alone. Or maybe you'll find yourself visited by loved ones: family, or friends. You've lived here much or all of your life, so of course you have those things. Of course they already remember you being here, and may remember visiting you in the hospital while you were still unconscious.
Either way, the hospital's population is quadruple the usual, and you get the impression the nurses are working themselves ragged just running damage control. You might hear talk around the hospital of other small population spikes over the past few days, though many patients appeared to be well enough to be released the same day, and the same might be said of you. Or at least the staff doesn't seem to be too concerned. You can even leave your room without much fuss, any doctor or nurse that might try to intercept you getting called away almost immediately to deal with something even more pressing.
Of course, it's not so unusual to settle in until you're discharged, either. You may choose to wait for loved ones to come pick you up, even speak to your fellow patients, whether roommates or others wandering the halls. The more enterprising and suspicious might even consider it an opportunity to poke around for a few basic answers.
JUNE 1ST - 4TH | GETTING USED TO HOME AGAIN |
However you get there, outside the birds sing a joyful song, and though the air is just a bit crisp, the sky's as sunny as you've ever seen it. It's bright enough to make you squint for a moment before you feast your eyes on the quaint little mountain town of Wayward Pines, though that might just be some sort of side effect from your accident. Trees line the street at regular intervals, carefully manicured and slightly waterlogged from the recent flood. Cars cruise by at a safe and respectable speed. Fellow pedestrians spare you glances, some wary, others concerned or just friendly. It probably depends on how clothed you were when you left the hospital.
This isn't even the picturesque city center, though a colorful nearby sign reads "
Main Street" with an arrow pointing due south, followed in smaller font by a list of businesses you don't recognize (could be a good direction to head in, though — maybe it'll jog your memory), and one that you might: Wayward Pines Sheriff's Department. You've likely caught wind by now that any clothing or other items you had on you at the time of your accident are being held by the Sheriff until you're well enough to claim them. Not to mention the keys to your home, kept locked and safe at the station for you. That should probably be your next stop, though if anything's missing in what they hand over you'd be the last to know.
It's time to get home, to recover from your ordeal and try to sort through your memories. Do you remember this house, the pictures of family on the walls and how to navigate to the bathroom in the middle of the night? Maybe it's easier with loved ones living with you, helping you get settled, or maybe you're on your own. Either way, over the next few days it's a good idea to try to remember your routines, to get out and finally visit Main Street if you haven't already. Maybe you even remembered that you work in one of the more familiar sounding shops, or elsewhere in town. Makes sense they'd give you some time off to recover and get reacclimated to your life here, but eventually you should probably get back to work. You haven't seen your co-workers in a few days, and besides, you have to be able to put bread on the table.
JUNE 5TH | GLUG GLUG'S GRAND OPENING! |
Town hall is listening, and town hall has heard you loud and clear (their surveillance equipment is of the highest quality, after all). While there appears to have been some... clerical issues and red tape concerning the highest voted name, when the fifth rolls around the newly completed and lovingly anointed
Glug Glug's opens its doors to the public for the official grand opening!
For an old diner, this place has undergone an amazing transformation, with a ground, second, and basement floor all open to the public and offering a wide variety of entertainment options within:
The ground floor features a long bar along one wall where one can order coffee, tea, soda, hot chocolate, whatever your little caffeinated heart desires, as well as alcoholic drinks 10% or under — provided you can show some form of ID, of course. Linda, perched at the bar with a mimosa in hand, will tell anyone who listens that
she voted for Pubby McPubface, but honestly, who's listening to Linda, anyway? Pastries and small appetizers are also available at half price for the special event, and card and board games make inviting and colorful centerpieces on the tables scattered around the room (there are classics like Monopoly and the rousing game of Jenga in the corner, amongst less common fare you
may not have played before, like Cards Against Humanity and Settlers of Catan).
A lounge on the second floor overlooks the ground floor and features plush couches and chairs, ambient lighting and a pleasant, relaxing atmosphere to contrast with the low buzz of activity below. A small balcony out back provides a peaceful, quiet view of some of the very pines after which our town was named.
The basement is where anyone interested will find music, dance, billiards and booze. A small stage on one end features regular local live performances, with a vast stretch of the room devoted to a dance floor and just a few private booths set into the wall around the edges. The bar down here serves the harder stuff to those that can prove they're old enough to be handling it, and one corner of the room is devoted to a billiards table and two large pinball machines.
Technically the basement level is open to all ages, but getting down there requires showing your ID and getting your hand stamped, and anyone under 16 is
highly encouraged to be accompanied by an adult. And, of course, anyone caught sneaking drinks to minors will be summarily kicked out, as well as reported to Sheriff Griffith for a good talking to about, you know, civic duty and such. It's honestly not worth it, you
know how he goes on.
Today is supposed to be a party after all, let's not spoil it just yet.
MOD NOTES
Welcome to our fifth mingle log for newbies and oldbies alike!
This log is meant to cover characters' first five days in Wayward Pines. Characters for this round will appear staggered in the hospital between the
1st and the
3rd, and a CR building event will occur on the
5th, after everyone has had a suitable amount of time to get settled in town. For the most part, only the five memories detailed in your character's application are remembered throughout the duration of this log, although their false Wayward Pines memories may also begin to surface (in those who've opted to utilize this mechanic) as the week wears on. These memories, as noted in the FAQ, feel very real and are accompanied by as much emotion or sentiment as a real memory would be.
PLEASE INCLUDE IN SUBJECT LINE:
Character Name,
date,
location, and
Open or
Closed, to help keep things organized and make your character easy to find.
If you have any questions regarding this intro log, feel free to ask them on the FAQ or the relevant plurk.
as it should be
and though she's got questions for raven, they come from just inside the door. almost like she expects raven to tell her to leave or something. or like she's not sure where they stand.
this must be crowe. ❱
Yeah, I mean... ❰ she lifting a shoulder in a shrug. ❱ It's sore, sure, but... it's better, I think. Good enough to walk. ❰ clearly a topic she's debated more than once in the last day or so.
her eyes lift to meet crowe's now, racking her brain for some shred of recognition. it doesn't come, but at least she's trying. ❱ Crowe, right? ❰ something between an olive branch and a politer version of 'i'm not actually sure who you are'. ❱ Looks like you're my ticket out of here.
we try, we try
[ Deep breath, and she smiles a little. Then she digs into her pocket, where she has a pad of post-its, the top one having only a few words. Can't really talk. Surveillance. And holds that out to Raven. ]
That's a bit of a start.
Did they actually say you can go? I mean, you won't have to do much until you feel up to it, but still. [ She makes a face. ] I was like this last month, stayed until I was at least feeling okay. There's no real rush, after all.
[ She's not saying that she's not going to help her get discharged, just asking if Raven's really well enough for it. ]
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and besides, now crowe's holding out a note. a short one, and it's barely a moment before raven's gaze lifts back to crowe's, brow knitting just barely. surveillance? what the hell? but her lips press together a moment, and she nods a barely perceptible nod. ❱
I don't get to walk out of here until you sign something, ❰ she says, clearly not thrilled with these particular precautions taken 'on her behalf'. ❱ Saying you'll babysit 'til it heals a little more. The way they tell it, my options are 'lay around here' or 'lay around at home with you keeping my ass out of trouble'. ❰ she wants to tell her to just sign the papers and play along, that crowe doesn't actually have to do any of that (in fact, raven doesn't really plan to let her), but she doesn't know quite what 'surveillance' entails. what they're watching for. ❱
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Dangerous, going by the fact that people disappeared after inquiring too much.
Instead, she tucks back the post-its into her pocket. Tilts her head, because she can see the 'I'm not going to sit around' loud and clear, and raises an eyebrow. ]
You that eager to tear back up whatever they stitched? 'cause I think you'd be able to get back to speed better if you wait that out.
But I'll sign that off if you want me to, no problem. So long as you keep in mind that if you don't take it easy, you might end up back here sooner rather than later.
And I can show you around, see if any place jogs memories or anything.
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Sounds like a plan. ❰ and her hand's searching around in the covers for the call button they'd given her, because it's definitely time to get the hell out of here and step 1 is calling the nurse in with the paperwork. ❱ Starting with food. What's the best place to eat around here? I'm starving. ❰ oh, there it is — she's pushing the call button now, so any second the nurse should be back to sort through raven's file and present crowe with whatever paperwork she needs to sign to chaperone raven's wounded ass out of here. ❱
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What is this place trying to do, starve everyone?
[ Except it's not a loud kind of complaint, more like a joke. Crowe shakes her head, opens her mouth to ask what kind of food Raven likes, and then she just knows. ]
Anyway. [ Wry, lopsided smile, because Raven doesn't know her, and she'd be confused and hurt by that if she didn't recall such cases over the last month. But Crowe knows what Raven would like, about as well as she'd know what Nyx would like to eat, or Libertus, or Pelna. Or Luche. Stuff they've talked about a hundred times. Teased each other about. It turns her stomach. And she doesn't want to not know it, either. (For the first time since arriving here, she gets why Nyx doesn't cut ties with Cassian, once he knows those ties aren't real. At least, she gets it a little bit.) ] I know exactly where to take you. Pending instructions, in case there are any, of course.
[ 'No solid foods,' for example, might be a bit of a problem, but not impossible to resolve. With a little creativity. ]
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meanwhile, she doesn't have time to ask where they're headed before the nurse shows up, just as requested. the instructions are simple: try to remain stationary as much as possible but walking is okay, no heavy lifting, don't drive or operate machinery on the pain meds (if she chooses to take them), and come back in if anything starts to openly bleed.
crowe just has to sign to acknowledge hearing the lectures too, and then raven's free to walk. literally — they finally let her stand up out of that bed. god does it feel good, too. she stretches her arms above her head, though not nearly as far as she might otherwise (see? she's being careful), then turns to crowe. ❱
You said you knew a place.
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But now is definitely, certainly, affirmatively, and positively not the time for that acknowledgment.
Arms crossed around her chest, she gives a half-smile instead. ]
Yeah. It's not a very big town, I'm pretty sure everyone knows all the places, but this one [ --was always a treat-- ... no. ] This one should be a treat.
But the sheriff's office first, for your things. In case you need something. [ She eyes thoughtfully the door that the nurse left through, then her eyes return to Raven. ] Up to a bike ride? [ That's not exactly exercising! Really. It's almost like resting. Kinda. ]
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it seems like crowe reaches that plan about the same time raven does, so she doesn't bother bringing it up. instead, her attention's zeroed in on the word 'bike'.
in a sense, it feels like a foreign term, entirely incongruous with her concept of reality. and yet a memory's springing to mind, one of a two-wheeled vehicle with handlebars. she remembers wanting one, as a kid. she also remembers stealing one, as a teen.
with a shadow of a grin, she shakes her head a little. ❱ I'm up for anything. ❰ anything that gets them out of this hospital room. ❱
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Careful, oh you who fiddles with things and magical stuff gets built, or you'll get my hopes up.
[ It's okay. Raven can ride in front of her on the bike. Nobody must get an eyeful until Raven gets dressed properly. That should be good, right?
And, no, Crowe doesn't register that 'bike ride' doesn't quite mean to Raven what she means. It's okay. It's not going to be a bad surprise. ]
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Food first, though. ❰ depending on whether crowe's already started for the door, raven's either falling in step with her or leading the way. ❱
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[ Um. Oops? ]
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And I call that some impressive positive thinking. Let's go and see if I can live up to that.
[ Oh, she will. It's just that the way her heart flutters, the way it matters to her that she lives up to Raven's expectations... it's a rare, strange thing. Even if she, knowing full well it's complicated, can't bring herself to mind. At all. ]