officialnotice: (welcome.)
the pines mods. ([personal profile] officialnotice) wrote in [community profile] pineslog2017-05-31 09:13 pm
Entry tags:

(june intro) WELCOME TO WAYWARD PINES!

INTRODUCTION LOG


JUNE 1ST - 3RD
AFTER THE ACCIDENT
There was an accident. The details are hazy and obscure, but it's still the first thing you remember. Maybe a car wreck — metal and broken glass everywhere, and the sirens and the screaming. Maybe your bike hit a rock and you careened uncontrollably off a mountain path. Maybe something less mundane, even impossible seems to have happened to you. You can't quite make out the details, not who was at fault or why. Try as you might, the chaos is all you can truly remember.

It's also the last thing you remember from before waking up.

When you open your eyes, the accident is gone, replaced with white sterility. Perhaps somewhat alarming at first, until you blink at your surroundings and realize that you're in a hospital bed. You try to move but are sluggish, covered in a scattering of minor injuries you only vaguely remember receiving, not to mention the possibility of the partially healed remnants of other, seemingly older wounds.

It's a shame you won't be able to tell the difference between the two. Your memories are an indiscernible fog where they're not absent altogether, only a few standing out in your mind with any kind of certainty.

If the room happens to be empty when you wake, it's not for long. Nurses bustle in, taking your vitals and asking your name and anything else you might remember. Don't worry, they tell you. You'll make a full recovery here. Much of what you say (especially anything unusual, anything about monsters or magic or outlandish technology) will earn placating speculation of head trauma from the accident. You'll be told to stay put, not to push yourself, and to wait for the doctor to clear you before you leave.

Then you'll be left alone. Or maybe you'll find yourself visited by loved ones: family, or friends. You've lived here much or all of your life, so of course you have those things. Of course they already remember you being here, and may remember visiting you in the hospital while you were still unconscious.

Either way, the hospital's population is quadruple the usual, and you get the impression the nurses are working themselves ragged just running damage control. You might hear talk around the hospital of other small population spikes over the past few days, though many patients appeared to be well enough to be released the same day, and the same might be said of you. Or at least the staff doesn't seem to be too concerned. You can even leave your room without much fuss, any doctor or nurse that might try to intercept you getting called away almost immediately to deal with something even more pressing.

Of course, it's not so unusual to settle in until you're discharged, either. You may choose to wait for loved ones to come pick you up, even speak to your fellow patients, whether roommates or others wandering the halls. The more enterprising and suspicious might even consider it an opportunity to poke around for a few basic answers.


JUNE 1ST - 4TH
GETTING USED TO HOME AGAIN
However you get there, outside the birds sing a joyful song, and though the air is just a bit crisp, the sky's as sunny as you've ever seen it. It's bright enough to make you squint for a moment before you feast your eyes on the quaint little mountain town of Wayward Pines, though that might just be some sort of side effect from your accident. Trees line the street at regular intervals, carefully manicured and slightly waterlogged from the recent flood. Cars cruise by at a safe and respectable speed. Fellow pedestrians spare you glances, some wary, others concerned or just friendly. It probably depends on how clothed you were when you left the hospital.

This isn't even the picturesque city center, though a colorful nearby sign reads "Main Street" with an arrow pointing due south, followed in smaller font by a list of businesses you don't recognize (could be a good direction to head in, though — maybe it'll jog your memory), and one that you might: Wayward Pines Sheriff's Department. You've likely caught wind by now that any clothing or other items you had on you at the time of your accident are being held by the Sheriff until you're well enough to claim them. Not to mention the keys to your home, kept locked and safe at the station for you. That should probably be your next stop, though if anything's missing in what they hand over you'd be the last to know.

It's time to get home, to recover from your ordeal and try to sort through your memories. Do you remember this house, the pictures of family on the walls and how to navigate to the bathroom in the middle of the night? Maybe it's easier with loved ones living with you, helping you get settled, or maybe you're on your own. Either way, over the next few days it's a good idea to try to remember your routines, to get out and finally visit Main Street if you haven't already. Maybe you even remembered that you work in one of the more familiar sounding shops, or elsewhere in town. Makes sense they'd give you some time off to recover and get reacclimated to your life here, but eventually you should probably get back to work. You haven't seen your co-workers in a few days, and besides, you have to be able to put bread on the table.


JUNE 5TH
GLUG GLUG'S GRAND OPENING!

Town hall is listening, and town hall has heard you loud and clear (their surveillance equipment is of the highest quality, after all). While there appears to have been some... clerical issues and red tape concerning the highest voted name, when the fifth rolls around the newly completed and lovingly anointed Glug Glug's opens its doors to the public for the official grand opening!

For an old diner, this place has undergone an amazing transformation, with a ground, second, and basement floor all open to the public and offering a wide variety of entertainment options within:

The ground floor features a long bar along one wall where one can order coffee, tea, soda, hot chocolate, whatever your little caffeinated heart desires, as well as alcoholic drinks 10% or under — provided you can show some form of ID, of course. Linda, perched at the bar with a mimosa in hand, will tell anyone who listens that she voted for Pubby McPubface, but honestly, who's listening to Linda, anyway? Pastries and small appetizers are also available at half price for the special event, and card and board games make inviting and colorful centerpieces on the tables scattered around the room (there are classics like Monopoly and the rousing game of Jenga in the corner, amongst less common fare you may not have played before, like Cards Against Humanity and Settlers of Catan).

A lounge on the second floor overlooks the ground floor and features plush couches and chairs, ambient lighting and a pleasant, relaxing atmosphere to contrast with the low buzz of activity below. A small balcony out back provides a peaceful, quiet view of some of the very pines after which our town was named.

The basement is where anyone interested will find music, dance, billiards and booze. A small stage on one end features regular local live performances, with a vast stretch of the room devoted to a dance floor and just a few private booths set into the wall around the edges. The bar down here serves the harder stuff to those that can prove they're old enough to be handling it, and one corner of the room is devoted to a billiards table and two large pinball machines.

Technically the basement level is open to all ages, but getting down there requires showing your ID and getting your hand stamped, and anyone under 16 is highly encouraged to be accompanied by an adult. And, of course, anyone caught sneaking drinks to minors will be summarily kicked out, as well as reported to Sheriff Griffith for a good talking to about, you know, civic duty and such. It's honestly not worth it, you know how he goes on.

Today is supposed to be a party after all, let's not spoil it just yet.


MOD NOTES

Welcome to our fifth mingle log for newbies and oldbies alike!

This log is meant to cover characters' first five days in Wayward Pines. Characters for this round will appear staggered in the hospital between the 1st and the 3rd, and a CR building event will occur on the 5th, after everyone has had a suitable amount of time to get settled in town. For the most part, only the five memories detailed in your character's application are remembered throughout the duration of this log, although their false Wayward Pines memories may also begin to surface (in those who've opted to utilize this mechanic) as the week wears on. These memories, as noted in the FAQ, feel very real and are accompanied by as much emotion or sentiment as a real memory would be.

PLEASE INCLUDE IN SUBJECT LINE: Character Name, date, location, and Open or Closed, to help keep things organized and make your character easy to find.

If you have any questions regarding this intro log, feel free to ask them on the FAQ or the relevant plurk.
unionjackingit: ([?] riiiiight)

arthur kirkland/england | 1st - 2nd | around town | open

[personal profile] unionjackingit 2017-06-04 08:46 pm (UTC)(link)
a. hospital

[ Waking up somewhere he doesn't recognise with hazy at best memories isn't really new for Arthur, though it usually comes with a banging headache and a desire to pour all the tea he can down his throat. Of course, he doesn't know that yet. He doesn't know much at all actually, and it's extremely jarring.

He answers the questions the nurses have as best he can, a little short maybe - it is all very frustrating. His age is something the staff look uneasy about, because he's pretty sure he's well over a thousand years old. It's all... overwhelming. And Arthur - his name, one of the few things he's sure of - just wants to get out of here.

So once the nurses have left he's looking for a way out of the hospital in as modest a way a man with his arse hanging out can. He'll stop any other patient or visitor he comes across.
]

Excuse me - you don't happen to know the way out of here, do you? I feel like I need to be somewhere else. ...Probably.

b. outside the sheriff's office

[ After a short mildly embarrassing trip to the sheriff's office, Arthur quickly shoves his clothes on, then goes outside to take a closer look at his other items. Most are things expected - his ID tells him his name is Arthur and born in England, which are some of the few things he remembers. He has a phone, full of apps and pictures he doesn't recognise, some pound notes and coins. But there's also something rather confusing.

It's... a stick. Or a twig. A fancy one, but nothing that stands out. He stares at it, rather hoping something else will come to him, and when nothing does, he sighs and discards it, tossing it to the nearest rubbish bin. This must have been given to him by mistake.

There's a small flash, and the bin promptly turns into a rabbit, the stick lying next to it. Arthur pauses, staring at the place the bin had just been.
]

Oh.

c. glug glugs

[ He's not sure why, but a drink sounds great right now. He can be found all over Glug Glugs, but he spends most of his time downstairs at the bar.

And some of that time is admittedly spent arguing with the bartender when she asks for dollars and refuses to accept his ten pound note.
] Well, you - you'll have to help me out here, because sterling is the only currency have!

[ The bartender looks annoyed. Help a guy out so he can get his well needed beer? Or drag him away, either works. ]
Edited 2017-06-04 20:49 (UTC)
sidle: (sidle.)

a. hospital. (i'm sorry for her, lmao.)

[personal profile] sidle 2017-06-11 10:55 am (UTC)(link)
may was a month for hiding. in the closet, under the table, sometimes curled up on one end of a couch. she was waiting for something. someone — cordy, wes, charles. angel. someone to rescue her. show her that even in this new place, she didn't have to be afraid.

but nobody came. nobody came, and she didn't get out much more than grabbing groceries but she did listen to what happened on the phones, and it sounded like things were just gettin' worse. so june, she's decided, is a month for helping. (and maybe a little hiding sometimes, but rome wasn't built in a day, now was it?) and who needs more help than folks at the hospital?

so here she is, dressed in sunny colors (nice and reassuring, y'know?) and shouldering a backpack filled to the brim. and in fact, she's looking for who exactly needs help first when the voice speaks up from just behind her.

she startles around to face him, but don't take it personal, she's just a little jumpy in general. besides, she follows it up with a nervously reassuring sort of grin, and:
❱ Actually, I sure do. That's why I'm here, really, because hospitals are awful big and confusing and maybe it helps if somebody knows the way out the door. It's over this way, just - ❰ and she only now seems to notice his gown.Oh! Right. Golly, you'd think I'd be better at this, I'm not the one who's just wakin' up and all. Did you maybe want some pants? That's all I have, is pants. I didn't really know how many people were gonna be here, and that's the part that really needs covered, y'know?